Here are the differences between them
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Saturday, August 25, 2012
Friday, August 24, 2012
Real 2 Edition released
TS3 skin
Today I released
Real 2 edition, as Default replacement skin or Non default skin
enjoy!
Today I released
Real 2 edition, as Default replacement skin or Non default skin
enjoy!
Wednesday, August 22, 2012
Here is another WIP of face for Real 2 skin
Real 2 face WIP
I make this skin to look alittle bit creepy. I use the lip set I made for Hairy skin, then I also make darker wider undereye shadow, to give insomniac looking face.
As I posted another shots of this WIP in my post at ISA and BAS yesterday, it will carry tanline as a bonus the tanline would be more prominent the darker the skin (yes it is a 2 in 1 skin too) I will also make a special color ramp to support it from pale to bronze
I make this skin to look alittle bit creepy. I use the lip set I made for Hairy skin, then I also make darker wider undereye shadow, to give insomniac looking face.
As I posted another shots of this WIP in my post at ISA and BAS yesterday, it will carry tanline as a bonus the tanline would be more prominent the darker the skin (yes it is a 2 in 1 skin too) I will also make a special color ramp to support it from pale to bronze
Thursday, August 16, 2012
The Sims 3 custom skinset
V2R and Real 1 editions are available for download!
check my skin section
cheers,
navetsea
check my skin section
cheers,
navetsea
Wednesday, August 15, 2012
TS3 skin
Real1 project
some more development on the facial texture, I tested 2 different upper eyelids, to compare how they look in game
This comparison with my Glam edition skin shows those updates, This face won't be the new standard of my skin, but only for realistic editions I would make, I will update all my old skin using part of this new development that I see as improvement like the tearduct, and eyelids, and for the body I will include the new hand and foot texture as well.
Real1 project
some more development on the facial texture, I tested 2 different upper eyelids, to compare how they look in game
I still think the upper eyelid needs to be pushed more toward the center of the face, and the curve
doesn't look right when blinking, since I don't have UV, I have to guess and use EA's face as guide.
but I am happy with how the lower part of the face including the weighting of the cheek part that now
is more realistic than before, and also the chin area. I also changed the tear-duct a little to keep it away from distortion by the nose shapes
Monday, August 13, 2012
TS3 skin project
These are new skins I'm currently working on
V2R would be my official Classic style Default skin replacer in the same breath with my 2011 V2C design, it has smooth body, not very muscular, and also less character on the face.
it is also a 2 in 1 skin that will blend along with the color ramp.
however I also make a new heavily edited face, almost monstrous looking on the texture I know, as I try to get a realistic feel on it and I call it Real1
here is a facial texture coparison between the 2 and in game preview for both skin used by the same sim to show texture differences between the two